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How to Promote your own Video Games
Stop waiting for others to notice and get your games out
there
This is for all the people who might have their very own games sitting
around, whether on their hard drive or a website. You might’ve gotten
a few downloads here and there, perhaps a comment or two, and even a sale
once in a blue moon if your game was commercial quality.
The world of gaming keeps on changing, so if you aren’t getting
your games out there into the world
then you’ll be dead in the water. It’s
not all doom and gloom however, as there are actually quite a few ways to
promote your games. Read and find out how you can start promoting your own
games now.
Promoting Games is Only a Piece of the Puzzle
Promoting your games will only do you so much good. You must also learn how to properly make money from
your
video games.
I recommend seeing the
online
video course "How to Make Money from Video Games" to find out how you can make
real money from games.
Learn How to Make Real Money from Video Games Now
The Methods
Most of the methods that you read below are for both free and
commercial games, regardless of your experience level. Certain methods
however require more care to be taken, so read up on them for more
info.
Do the methods in this order of importance depending on the kind of game
your submitting.
Small Games / Freeware:
- Using services to submit to a large number of sites
OR
- Using submission tools to submit to a large number of sites
- Submitting manually to major sites
- Having a demo\trial included on site’s shareware CDs
- Link Exchange with related sites
- Submitting to a related games publisher
- Advertising
Medium commercial+:
- Using services to submit to a large number of sites
OR
- Using submission tools to submit to a large number of sites
- Having a demo\trial included on site’s shareware CDs
- Submitting manually to major sites
- Submitting to a related games publisher
- Advertising
- Link Exchange with related sites
Submitting to a related games publisher
Not such a bad method, particularly if you can find a game publisher
that deals with your sorts of games and targeted audience. Game publishers
might do some advertising and promotion for your games as well which would
leave you more free time to focus on the game rather than publishing it
yourself.
Typically game publishers are about commercial games, although freeware
might be accepted in certain areas.
If you want game publishers to publish commercial games for you they
would usually want royalties from sales, and may even need
an up-front payment. Be careful however so that you don’t get ripped
off or have parts of your game “borrowed” for other purposes.
Try to see what other people think of the publisher first.
Also, if you want to deal with publishers make sure it’s on
concrete terms, rather than obscure wishy-washy stuff. They should show you
what's going on.
A possible game publisher to look at would be garagegames.com. This site deals
with games from more “independent” developers. Look under
Solutions / Publishing to see what they have to offer.
Searching for game publishers in your game’s area is as simple as
typing “(your game type/area) + publisher“ into your favourite
search engine.
Link Exchange with related sites
There’s one general rule of thumb that you always
need to remember: try to exchange links with more popular
sites than your own but be wary of sites with a lower popularity than
yours. Search engines rank your site higher if there are more popular sites
linking to it.
Ideally you would find the most success exchanging links with sites that
have similar or greater popularity than yours AND are in the same general
area. Search engines actually rank your site a bit lower
if there are many unrelated sites linking to it.
Link exchange is somewhat of a double-edged sword: more people can come
to your site but at the same time more people can leave for the other site.
Don’t be afraid to terminate your link exchange with the other site
if you find that things aren’t going as well as you expected.
Advertising
Advertising is a bit of a finicky deal. You’ll most likely get
traffic to your site but it will cost you, and if you stop advertising than
the traffic disappears There are two main types of
advertising: pay per click, and pay per impression.
You certainly don’t want to ever use pay per
impression advertising. The ad could be shown a million times but if people
don’t click you’ll end up wasting a lot of money.
Pay per click is where it’s at. You only get charged
whenever a person actually clicks through to your site, meaning you only
pay for real traffic.
You can set up a contract directly with popular sites related to yours,
although it’s more common to use an intermediary service, such as
Google Adwords. I personally don’t use advertising
myself however.
If you go ahead and use advertising then use this technique down the
line to find out if the advertising is bringing you enough money.
1. Get the total amount of people who visited your site
through advertising and the total amount of money that the visitors spent.
2. Divide the number of visitors by the amount of money
spent.
3. This will give you your average amount of money gained
per visitor, and if this amount is lower than the cost per click then
you’re not making enough money to sustain the advertising
costs.
Having a demo\trial included on sites shareware CDs
Some shareware sites these days would still sell or even give out
shareware collections on CDs. Having your games/trials on CDs is a good way
to generate publicity, as the company would distribute the CDs along with
your game with no extra effort on your part.
There are however potential pitfalls. You should be wary of any
company that charges for you to submit your games to be placed on CD. Also
if the CD contains lots of shareware your game could still be “one
out of many”.
However you should submit your games to be put on shareware CDs if
possible, as any extra publicity can’t hurt.
Submitting manually to major sites
This requires you to do a bit more manual work than
over methods. There are quite a few major sites for shareware and games, so
the best sites to submit to first would be the ones within your field of
course.
You should submit first to Download.com as it’s a popular
site that caters for just about every taste, and lists free and trial
software. However you should avoid submitting to sites
that have nothing to do with your type of game unless you honestly
think that people on those sites might be interested regardless.
Believe me you don’t want to submit to unrelated sites, as that
may give bad publicity to your stuff for being in the wrong place.
Use services to submit to a large number of sites
Some things you can delegate to other people entirely, and
submitting software and games is one of them.
Submission services usually charge quite a bit to submit your stuff to a
load of sites, and they can be real timesavers as a
result. Usually they take the entire load off of your hands, and submit to
whichever sites are appropriate.
The only real problem with submission services is their relatively large
cost and the lessened control that you have over your games promotion. They
are however especially useful for promoting commercial games as they
usually know what they’re doing.
As there are a lot of submission sites out there you should choose
carefully which one to use, and see if it's worth it.
I have personally searched through the Internet and have found a
particularly good site called SoftwareSubmit.net.
This is the stuff that they will do all manually for you:
-submit your stuff to loads of sites for you
-optimize your website and submit to more than 700,000 search engines and
directories
-they even provide a detailed report of the submission at
the end
and that’s just the basic package.
Go to SoftwareSubmit.net
now and get your stuff out there the easy way, before the
opportunity passes you by.
Use submission tools to submit to a large number of sites
I’m one of the those people who likes to have more direct control
over what’s going on, but at the same time I want things to be
made easier. That’s where software submission
tools come in.
Software submission tools often cost less than submission services, but
they usually take a little bit longer to implement. The upshot of this is
that you gain full control over how and where your stuff
is submitted, AND it costs less at the same time!
Imagine that feeling, knowing that you have promoted your stuff on your
very own with the minimum of effort. Then, you’ll get to watch
as more and more people flock to your game as a result. I know, it’s
a damn good feeling.
I have searched through the Internet for such programs, finding some
duds and a couple of good tools, but none of them has the perfect blend of
full control combined with the minimum of effort
needed as PromoSoft.
This amazing tool automatically submits to 650 sites with barely
any work required. It’s easy to use and extremely
customisable. It even tells you exactly what goes on with your submissions,
and has a high submission rate.
Go get PromoSoft now, and
start submitting before it’s too late and your games
end up forgotten forever.
That’s all folks, the end to another article. Now stop reading and
get your games out there right now!
Want to make some real money from video games? You’re going to need the right information, or else your efforts will fall flat.
This online video course along with the included bonuses gives you the information you need to steer away from potential hazards and get you on the path to making real money.
Stop blundering into the same obstacles everyone else does when the vital information you need is at your fingertips.
Learn how to make real money from video games
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